_MDL

//0x30 bytes (sizeof) struct _MDL { struct _MDL* Next; //0x0 SHORT Size; //0x8 SHORT MdlFlags; //0xa USHORT AllocationProcessorNumber; //0xc USHORT Reserved; //0xe struct _EPROCESS* Process; //0x10 VOID* MappedSystemVa; //0x18 VOID* StartVa; //0x20 ULONG ByteCount; //0x28 ULONG ByteOffset; //0x2c };